Some review findings.

This commit is contained in:
Kim Kulling
2018-05-31 20:15:13 +02:00
parent 8ecf3789d7
commit 339cc2e951
4 changed files with 22 additions and 17 deletions

View File

@@ -362,9 +362,7 @@ int CDisplay::ReplaceCurrentTexture(const char* szPath)
*tex = piTexture;
m_pcCurrentTexture->piTexture = tex;
//if (!pcMesh->bSharedFX){
pcMesh->piEffect->SetTexture(tex_string,piTexture);
//}
pcMesh->piEffect->SetTexture(tex_string,piTexture);
}
}
@@ -562,7 +560,6 @@ int CDisplay::AddMaterialToDisplayList(HTREEITEM hRoot,
tvi.iImage = m_aiImageList[AI_VIEW_IMGLIST_MATERIAL];
tvi.iSelectedImage = m_aiImageList[AI_VIEW_IMGLIST_MATERIAL];
tvi.lParam = (LPARAM)10;
//tvi.state = TVIS_EXPANDED | TVIS_EXPANDEDONCE ;
sNew.itemex = tvi;
sNew.hInsertAfter = TVI_LAST;
@@ -629,7 +626,7 @@ int CDisplay::AddMaterialToDisplayList(HTREEITEM hRoot,
return 1;
}
//-------------------------------------------------------------------------------
// Expand all elements in the treeview
// Expand all elements in the tree-view
int CDisplay::ExpandTree()
{
// expand all materials
@@ -779,7 +776,7 @@ int CDisplay::OnRender()
// Now render the log display in the upper right corner of the window
CLogDisplay::Instance().OnRender();
// present the backbuffer
// present the back-buffer
g_piDevice->EndScene();
g_piDevice->Present(NULL,NULL,NULL,NULL);
@@ -1593,7 +1590,7 @@ int CDisplay::HandleInput()
return 1;
}
//-------------------------------------------------------------------------------
// Process input for an empty scen view to allow for skybox rotations
// Process input for an empty scene view to allow for sky-box rotations
int CDisplay::HandleInputEmptyScene()
{
if(CBackgroundPainter::TEXTURE_CUBE == CBackgroundPainter::Instance().GetMode())
@@ -2035,7 +2032,7 @@ int CDisplay::RenderNode (aiNode* piNode,const aiMatrix4x4& piMatrix,
g_piDevice->SetVertexDeclaration( gDefaultVertexDecl);
if (g_sOptions.bNoAlphaBlending) {
// manually disable alphablending
// manually disable alpha-blending
g_piDevice->SetRenderState(D3DRS_ALPHABLENDENABLE,FALSE);
}
@@ -2199,9 +2196,6 @@ int CDisplay::RenderTextureView()
// it might be that there is no texture ...
if (!m_pcCurrentTexture->piTexture)
{
// FIX: no such log message. it would be repeated to often
//CLogDisplay::Instance().AddEntry("Unable to display texture. Image is unreachable.",
// D3DCOLOR_ARGB(0xFF,0xFF,0,0));
return 0;
}
@@ -2296,5 +2290,6 @@ int CDisplay::RenderTextureView()
// do we need to draw UV coordinates?
return 1;
}
};
}