diff --git a/code/Exporter.cpp b/code/Exporter.cpp index 72b4bffbf..9cc96e452 100644 --- a/code/Exporter.cpp +++ b/code/Exporter.cpp @@ -114,8 +114,8 @@ Exporter::ExportFormatEntry gExporters[] = Exporter::ExportFormatEntry( "ply", "Stanford Polygon Library", "ply" , &ExportScenePly, aiProcess_PreTransformVertices ), - Exporter::ExportFormatEntry("plyb", "Stanford Polygon Library Binary", "ply", &ExportScenePlyBinary, - aiProcess_PreTransformVertices + Exporter::ExportFormatEntry( "plyb", "Stanford Polygon Library Binary", "ply", &ExportScenePlyBinary, + aiProcess_PreTransformVertices ), #endif diff --git a/code/PlyExporter.cpp b/code/PlyExporter.cpp index 6ddefdb17..bab523f23 100644 --- a/code/PlyExporter.cpp +++ b/code/PlyExporter.cpp @@ -56,7 +56,7 @@ void ExportScenePly(const char* pFile,IOSystem* pIOSystem, const aiScene* pScene PlyExporter exporter(pFile, pScene); // we're still here - export successfully completed. Write the file. - boost::scoped_ptr outfile (pIOSystem->Open(pFile,"wt")); + boost::scoped_ptr outfile (pIOSystem->Open(pFile,"wt")); if(outfile == NULL) { throw DeadlyExportError("could not open output .ply file: " + std::string(pFile)); } @@ -67,7 +67,7 @@ void ExportScenePly(const char* pFile,IOSystem* pIOSystem, const aiScene* pScene void ExportScenePlyBinary(const char* pFile, IOSystem* pIOSystem, const aiScene* pScene) { // invoke the exporter - PlyExporter exporter(pFile, pScene, true); + PlyExporter exporter(pFile, pScene, true); // we're still here - export successfully completed. Write the file. boost::scoped_ptr outfile(pIOSystem->Open(pFile, "wb")); @@ -185,7 +185,7 @@ PlyExporter::PlyExporter(const char* _filename, const aiScene* pScene, bool bina mOutput << "element face " << faces << endl; mOutput << "property list uint uint vertex_index" << endl; - mOutput << "end_header" << endl; + mOutput << "end_header" << endl; for (unsigned int i = 0; i < pScene->mNumMeshes; ++i) { if (binary) @@ -203,7 +203,7 @@ PlyExporter::PlyExporter(const char* _filename, const aiScene* pScene, bool bina } // ------------------------------------------------------------------------------------------------ -void PlyExporter :: WriteMeshVerts(const aiMesh* m, unsigned int components) +void PlyExporter::WriteMeshVerts(const aiMesh* m, unsigned int components) { for (unsigned int i = 0; i < m->mNumVertices; ++i) { mOutput << @@ -316,7 +316,7 @@ void PlyExporter::WriteMeshVertsBinary(const aiMesh* m, unsigned int components) } // ------------------------------------------------------------------------------------------------ -void PlyExporter :: WriteMeshIndices(const aiMesh* m, unsigned int offset) +void PlyExporter::WriteMeshIndices(const aiMesh* m, unsigned int offset) { for (unsigned int i = 0; i < m->mNumFaces; ++i) { const aiFace& f = m->mFaces[i];