Added uv and colour support
This commit is contained in:
committed by
Alexander Gessler
parent
eaf9cbc120
commit
3713383b0f
@@ -120,6 +120,12 @@ template <> void Structure :: Convert<Material> (
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) const
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;
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template <> void Structure :: Convert<MTexPoly> (
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MTexPoly& dest,
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const FileDatabase& db
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) const
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;
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template <> void Structure :: Convert<Mesh> (
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Mesh& dest,
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const FileDatabase& db
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@@ -138,6 +144,12 @@ template <> void Structure :: Convert<World> (
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) const
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;
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template <> void Structure :: Convert<MLoopCol> (
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MLoopCol& dest,
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const FileDatabase& db
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) const
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;
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template <> void Structure :: Convert<MVert> (
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MVert& dest,
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const FileDatabase& db
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@@ -150,6 +162,12 @@ template <> void Structure :: Convert<MEdge> (
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) const
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;
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template <> void Structure :: Convert<MLoopUV> (
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MLoopUV& dest,
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const FileDatabase& db
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) const
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;
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template <> void Structure :: Convert<GroupObject> (
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GroupObject& dest,
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const FileDatabase& db
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