consider aiProcess_FlipWindingOrder in aiProcess_GenNormals & aiProcess_GenSmoothNormals

This commit is contained in:
Garux
2021-04-29 19:57:57 +03:00
parent 96d0524fab
commit 3717e66fae
4 changed files with 8 additions and 0 deletions

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@@ -80,6 +80,7 @@ public:
private:
bool GenMeshFaceNormals(aiMesh* pcMesh);
mutable bool force_ = false;
mutable bool flippedWindingOrder_ = false;
};
} // end of namespace Assimp