- fbx: animation conversion from fbx's representation to assimp's. This involves evaluating animation layers etc.
This commit is contained in:
@@ -700,7 +700,7 @@ void Document::ReadConnections()
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
const std::vector<const AnimationStack*>& Document::AnimationStacks() const
|
||||
{
|
||||
if (animationStacksResolved.empty() && animationStacks.size()) {
|
||||
if (!animationStacksResolved.empty() || !animationStacks.size()) {
|
||||
return animationStacksResolved;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user