MD5 bugfix.
WIP version of the OptimizeGraph-Step. Added hashes to some string routines (speedup). Improved property system for float and strings. Refactoring code for computing normals from smoothinggroups. Implemented C-ASSIMP. git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@116 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
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@@ -61,7 +61,7 @@ using namespace Assimp;
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void MDLImporter::SearchPalette(const unsigned char** pszColorMap)
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{
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// now try to find the color map in the current directory
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IOStream* pcStream = this->pIOHandler->Open("colormap.lmp","rb");
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IOStream* pcStream = this->pIOHandler->Open(configPalette,"rb");
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const unsigned char* szColorMap = (const unsigned char*)::g_aclrDefaultColorMap;
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if(pcStream)
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