MD5 bugfix.
WIP version of the OptimizeGraph-Step. Added hashes to some string routines (speedup). Improved property system for float and strings. Refactoring code for computing normals from smoothinggroups. Implemented C-ASSIMP. git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@116 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
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@@ -134,7 +134,7 @@ DWORD WINAPI LoadThreadProc(LPVOID lpParameter)
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aiProcess_ConvertToLeftHanded | // convert everything to D3D left handed space
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aiProcess_SplitLargeMeshes | // split large, unrenderable meshes into submeshes
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aiProcess_ValidateDataStructure | aiProcess_ImproveCacheLocality
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| aiProcess_RemoveRedundantMaterials | aiProcess_FixInfacingNormals); // validate the output data structure
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| aiProcess_RemoveRedundantMaterials ); // validate the output data structure
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// get the end time of zje operation, calculate delta t
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double fEnd = (double)timeGetTime();
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