+ add XGL/ZGL importer. Some features (includes, object refs, textures not supported yet).
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1210 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
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@@ -163,6 +163,9 @@ corresponding preprocessor flag to selectively disable formats.
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#ifndef ASSIMP_BUILD_NO_M3_IMPORTER
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# include "M3Importer.h"
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#endif
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#ifndef ASSIMP_BUILD_NO_XGL_IMPORTER
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# include "XGLLoader.h"
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#endif
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namespace Assimp {
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@@ -285,6 +288,9 @@ void GetImporterInstanceList(std::vector< BaseImporter* >& out)
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#if ( !defined ASSIMP_BUILD_NO_M3_IMPORTER )
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out.push_back( new M3::M3Importer() );
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#endif
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#if ( !defined ASSIMP_BUILD_NO_XGL_IMPORTER )
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out.push_back( new XGLImporter() );
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#endif
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}
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}
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