Fix spelling mistake

This commit is contained in:
IOhannes m zmölnig
2021-10-05 10:59:43 +02:00
parent babf3b8e3d
commit 3b8126d26a
56 changed files with 81 additions and 81 deletions

View File

@@ -391,7 +391,7 @@ public:
// Unapply the transformation using the offset matrix.
aiMatrix4x4 unapplied_transform = scene_mesh_bone->mOffsetMatrix * transform;
// Ensure that we have, approximatively, the identity matrix.
// Ensure that we have, approximately, the identity matrix.
expect_equal_matrices(identity_matrix, unapplied_transform, TOLERANCE);
}
}

View File

@@ -132,6 +132,6 @@ TEST_F(TriangulateProcessTest, testTriangulation) {
}
}
// we should have no valid normal vectors now necause we aren't a pure polygon mesh
// we should have no valid normal vectors now because we aren't a pure polygon mesh
EXPECT_TRUE(pcMesh->mNormals == NULL);
}