Got a working geometry prototype, sponza renders correctly when camera and light is added
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@@ -189,7 +189,7 @@ static void setupExporterArray(std::vector<Exporter::ExportFormatEntry> &exporte
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#endif
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#ifndef ASSIMP_BUILD_NO_PBRT_EXPORTER
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exporters.push_back(Exporter::ExportFormatEntry("pbrt", "Pbrt scene description file", "pbrt", &ExportScenePbrt, 0));
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exporters.push_back(Exporter::ExportFormatEntry("pbrt", "Pbrt scene description file", "pbrt", &ExportScenePbrt, aiProcess_Triangulate | aiProcess_SortByPType));
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#endif
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#ifndef ASSIMP_BUILD_NO_ASSJSON_EXPORTER
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