Fix compression for fbx
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@@ -4,7 +4,6 @@ Open Asset Import Library (assimp)
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Copyright (c) 2006-2022, assimp team
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All rights reserved.
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Redistribution and use of this software in source and binary forms,
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@@ -48,10 +47,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//#ifdef ASSIMP_BUILD_NO_OWN_ZLIB
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#include "Common/Compression.h"
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/*# include <zlib.h>
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#else
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# include "../contrib/zlib/zlib.h"
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#endif*/
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//# include <zlib.h>
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//#else
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//# include "../contrib/zlib/zlib.h"
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//#endif
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#include "FBXTokenizer.h"
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#include "FBXParser.h"
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@@ -116,9 +115,7 @@ namespace Assimp {
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namespace FBX {
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// ------------------------------------------------------------------------------------------------
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Element::Element(const Token& key_token, Parser& parser)
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: key_token(key_token)
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{
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Element::Element(const Token& key_token, Parser& parser) : key_token(key_token) {
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TokenPtr n = nullptr;
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do {
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n = parser.AdvanceToNextToken();
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@@ -211,8 +208,7 @@ Scope::Scope(Parser& parser,bool topLevel)
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}
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// ------------------------------------------------------------------------------------------------
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Scope::~Scope()
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{
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Scope::~Scope() {
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for(ElementMap::value_type& v : elements) {
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delete v.second;
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}
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@@ -528,9 +524,7 @@ void ReadBinaryDataArrayHead(const char*& data, const char* end, char& type, uin
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// ------------------------------------------------------------------------------------------------
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// read binary data array, assume cursor points to the 'compression mode' field (i.e. behind the header)
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void ReadBinaryDataArray(char type, uint32_t count, const char*& data, const char* end,
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std::vector<char>& buff,
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const Element& /*el*/)
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{
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std::vector<char>& buff, const Element& /*el*/) {
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BE_NCONST uint32_t encmode = SafeParse<uint32_t>(data, end);
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AI_SWAP4(encmode);
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data += 4;
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@@ -572,11 +566,12 @@ void ReadBinaryDataArray(char type, uint32_t count, const char*& data, const cha
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else if(encmode == 1) {
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// zlib/deflate, next comes ZIP head (0x78 0x01)
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// see http://www.ietf.org/rfc/rfc1950.txt
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Compression compress;
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if (compress.open(Compression::Format::Binary)) {
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Compression compress;
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if (compress.open(Compression::Format::Binary, Compression::FlushMode::Finish)) {
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compress.decompress(data, comp_len, buff);
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compress.close();
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}
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/* z_stream zstream;
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/* z_stream zstream = {};
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zstream.opaque = Z_NULL;
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zstream.zalloc = Z_NULL;
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zstream.zfree = Z_NULL;
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@@ -585,9 +580,9 @@ void ReadBinaryDataArray(char type, uint32_t count, const char*& data, const cha
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// http://hewgill.com/journal/entries/349-how-to-decompress-gzip-stream-with-zlib
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if(Z_OK != inflateInit(&zstream)) {
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ParseError("failure initializing zlib");
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}*/
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}
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/* zstream.next_in = reinterpret_cast<Bytef *>(const_cast<char *>(data));
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zstream.next_in = reinterpret_cast<Bytef *>(const_cast<char *>(data));
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zstream.avail_in = comp_len;
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zstream.avail_out = static_cast<uInt>(buff.size());
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@@ -705,7 +700,6 @@ void ParseVectorDataArray(std::vector<aiVector3D>& out, const Element& el)
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}
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}
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// ------------------------------------------------------------------------------------------------
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// read an array of color4 tuples
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void ParseVectorDataArray(std::vector<aiColor4D>& out, const Element& el)
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@@ -790,8 +784,7 @@ void ParseVectorDataArray(std::vector<aiColor4D>& out, const Element& el)
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// ------------------------------------------------------------------------------------------------
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// read an array of float2 tuples
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void ParseVectorDataArray(std::vector<aiVector2D>& out, const Element& el)
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{
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void ParseVectorDataArray(std::vector<aiVector2D>& out, const Element& el) {
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out.resize( 0 );
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const TokenList& tok = el.Tokens();
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if(tok.empty()) {
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@@ -835,8 +828,7 @@ void ParseVectorDataArray(std::vector<aiVector2D>& out, const Element& el)
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out.push_back(aiVector2D(static_cast<float>(d[0]),
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static_cast<float>(d[1])));
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}
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}
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else if (type == 'f') {
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} else if (type == 'f') {
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const float* f = reinterpret_cast<const float*>(&buff[0]);
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for (unsigned int i = 0; i < count2; ++i, f += 2) {
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out.push_back(aiVector2D(f[0],f[1]));
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@@ -869,8 +861,7 @@ void ParseVectorDataArray(std::vector<aiVector2D>& out, const Element& el)
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// ------------------------------------------------------------------------------------------------
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// read an array of ints
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void ParseVectorDataArray(std::vector<int>& out, const Element& el)
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{
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void ParseVectorDataArray(std::vector<int>& out, const Element& el) {
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out.resize( 0 );
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const TokenList& tok = el.Tokens();
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if(tok.empty()) {
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