- fbx: permit empty deformers.
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@@ -622,6 +622,10 @@ private:
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const WeightIndexArray& indices = cluster->GetIndices();
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const WeightArray& weights = cluster->GetWeights();
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if(indices.empty()) {
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continue;
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}
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const MatIndexArray& mats = geo.GetMaterialIndices();
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bool ok = false;
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