Fixed: Initialize all members in MD3Importer

This commit is contained in:
Richard
2015-07-01 18:41:43 -06:00
parent abc47f1b4e
commit 3ebf91d5bb

View File

@@ -354,8 +354,14 @@ void Q3Shader::ConvertShaderToMaterial(aiMaterial* out, const ShaderDataBlock& s
// ------------------------------------------------------------------------------------------------
// Constructor to be privately used by Importer
MD3Importer::MD3Importer()
: configFrameID (0)
, configHandleMP (true)
: configFrameID (0)
, configHandleMP (true)
, configSpeedFlag()
, pcHeader()
, mBuffer()
, fileSize()
, mScene()
, mIOHandler()
{}
// ------------------------------------------------------------------------------------------------