diff --git a/code/ACLoader.h b/code/ACLoader.h index fdf6bfdc5..2d9624b37 100644 --- a/code/ACLoader.h +++ b/code/ACLoader.h @@ -115,6 +115,22 @@ protected: // Represents an AC3D object struct Object { + Object() + : type (World) + , name( "" ) + , children() + , texture( "" ) + , texRepeat( 1.f, 1.f ) + , texOffset( 0.0f, 0.0f ) + , rotation() + , translation() + , vertices() + , surfaces() + , numRefs (0) + , subDiv (0) + {} + + // Type description enum Type { World = 0x0, @@ -123,14 +139,6 @@ protected: Light = 0x4 } type; - - Object() - : texRepeat(1.f,1.f) - , numRefs (0) - , type (World) - , subDiv (0) - {} - // name of the object std::string name;