Apply some more modernize-use-emplace

This commit is contained in:
Aaron Gokaslan
2022-09-02 11:20:02 -04:00
parent e3b01e10db
commit 411171fa45
17 changed files with 56 additions and 69 deletions

View File

@@ -76,7 +76,7 @@ MD5Parser::MD5Parser(char *_buffer, unsigned int _fileSize) {
// and read all sections until we're finished
bool running = true;
while (running) {
mSections.push_back(Section());
mSections.emplace_back();
Section &sec = mSections.back();
if (!ParseSection(sec)) {
break;
@@ -158,7 +158,7 @@ bool MD5Parser::ParseSection(Section &out) {
break;
}
out.mElements.push_back(Element());
out.mElements.emplace_back();
Element &elem = out.mElements.back();
elem.iLineNumber = lineNumber;
@@ -253,7 +253,7 @@ MD5MeshParser::MD5MeshParser(SectionList &mSections) {
} else if ((*iter).mName == "joints") {
// "origin" -1 ( -0.000000 0.016430 -0.006044 ) ( 0.707107 0.000000 0.707107 )
for (const auto &elem : (*iter).mElements) {
mJoints.push_back(BoneDesc());
mJoints.emplace_back();
BoneDesc &desc = mJoints.back();
const char *sz = elem.szStart;
@@ -267,7 +267,7 @@ MD5MeshParser::MD5MeshParser(SectionList &mSections) {
AI_MD5_READ_TRIPLE(desc.mRotationQuat); // normalized quaternion, so w is not there
}
} else if ((*iter).mName == "mesh") {
mMeshes.push_back(MeshDesc());
mMeshes.emplace_back();
MeshDesc &desc = mMeshes.back();
for (const auto &elem : (*iter).mElements) {
@@ -364,7 +364,7 @@ MD5AnimParser::MD5AnimParser(SectionList &mSections) {
if ((*iter).mName == "hierarchy") {
// "sheath" 0 63 6
for (const auto &elem : (*iter).mElements) {
mAnimatedBones.push_back(AnimBoneDesc());
mAnimatedBones.emplace_back();
AnimBoneDesc &desc = mAnimatedBones.back();
const char *sz = elem.szStart;
@@ -389,7 +389,7 @@ MD5AnimParser::MD5AnimParser(SectionList &mSections) {
for (const auto &elem : (*iter).mElements) {
const char *sz = elem.szStart;
mBaseFrames.push_back(BaseFrameDesc());
mBaseFrames.emplace_back();
BaseFrameDesc &desc = mBaseFrames.back();
AI_MD5_READ_TRIPLE(desc.vPositionXYZ);
@@ -401,7 +401,7 @@ MD5AnimParser::MD5AnimParser(SectionList &mSections) {
continue;
}
mFrames.push_back(FrameDesc());
mFrames.emplace_back();
FrameDesc &desc = mFrames.back();
desc.iIndex = strtoul10((*iter).mGlobalValue.c_str());
@@ -459,7 +459,7 @@ MD5CameraParser::MD5CameraParser(SectionList &mSections) {
for (const auto &elem : (*iter).mElements) {
const char *sz = elem.szStart;
frames.push_back(CameraAnimFrameDesc());
frames.emplace_back();
CameraAnimFrameDesc &cur = frames.back();
AI_MD5_READ_TRIPLE(cur.vPositionXYZ);
AI_MD5_READ_TRIPLE(cur.vRotationQuat);