Fixed build warnings on MSVC14 x64 in the D3MF format sources.
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@@ -172,7 +172,7 @@ private:
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mesh->mName.Set(name);
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meshes.push_back(mesh);
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meshIds.push_back(meshIdx);
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meshIds.push_back(static_cast<unsigned long>(meshIdx));
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meshIdx++;
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}
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