Refactoring: Code cleanup post-processing.
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@@ -94,7 +94,7 @@ protected:
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* At the moment a process is not supposed to fail.
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* @param pScene The imported data to work at.
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*/
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void Execute( aiScene* pScene);
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void Execute( aiScene* pScene) override;
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// -------------------------------------------------------------------
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/** Counts bones total/removable in a given mesh.
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