+ implement export support into AssimpView
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@937 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
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@@ -61,6 +61,9 @@ float g_fACMR = 3.0f;
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#define AI_VIEW_NUM_RECENT_FILES 0x8
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#define AI_VIEW_RECENT_FILE_ID(_n_) (5678 + _n_)
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#define AI_VIEW_EXPORT_FMT_BASE 7912
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#define AI_VIEW_EXPORT_FMT_ID(_n_) (AI_VIEW_EXPORT_FMT_BASE + _n_)
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void UpdateHistory();
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void SaveHistory();
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@@ -997,6 +1000,92 @@ void SetupPPUIState()
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CheckMenuItem(hMenu,ID_VIEWER_PP_VDS,ppsteps & aiProcess_ValidateDataStructure ? MF_CHECKED : MF_UNCHECKED);
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}
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#ifndef ASSIMP_BUILD_NO_EXPORT
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//-------------------------------------------------------------------------------
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// Fill the 'export' top level menu with a list of all supported export formats
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//-------------------------------------------------------------------------------
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void PopulateExportMenu()
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{
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// add sub items for all recent files
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Exporter exp;
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HMENU hm = ::CreateMenu();
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for(size_t i = 0; i < exp.GetExportFormatCount(); ++i)
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{
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const aiExportFormatDesc* const e = exp.GetExportFormatDescription(i);
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char tmp[256];
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sprintf(tmp,"%s (%s)",e->description,e->id);
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AppendMenu(hm,MF_STRING,AI_VIEW_EXPORT_FMT_ID(i),tmp);
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}
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ModifyMenu(GetMenu(g_hDlg),ID_EXPORT,MF_BYCOMMAND | MF_POPUP,
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(UINT_PTR)hm,"Export");
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}
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//-------------------------------------------------------------------------------
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//-------------------------------------------------------------------------------
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void DoExport(size_t formatId)
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{
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Exporter exp;
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const aiExportFormatDesc* const e = exp.GetExportFormatDescription(formatId);
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assert(e);
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char szFileName[MAX_PATH*2];
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DWORD dwTemp;
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if(ERROR_SUCCESS == RegQueryValueEx(g_hRegistry,"ModelExportDest",NULL,NULL,(BYTE*)szFileName,&dwTemp)) {
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// invent a nice default file name
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char* sz = std::max(strrchr(szFileName,'\\'),strrchr(szFileName,'/'));
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if (sz) {
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strcpy(sz,std::max(strrchr(g_szFileName,'\\'),strrchr(g_szFileName,'/')));
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}
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}
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else {
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// Key was not found. Use the folder where the asset comes from
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strcpy(szFileName,g_szFileName);
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}
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// fix file extension
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{ char * const sz = strrchr(szFileName,'.');
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if(sz) strcpy(sz+1,e->fileExtension);
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}
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// build the stupid info string for GetSaveFileName() - can't use sprintf() because the string must contain binary zeros.
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char desc[256] = {0};
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char* c = strcpy(desc,e->description) + strlen(e->description)+1;
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c += sprintf(c,"*.%s",e->fileExtension)+1;
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strcpy(c, "*.*\0");
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const std::string ext = "."+std::string(e->fileExtension);
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OPENFILENAME sFilename1 = {
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sizeof(OPENFILENAME),
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g_hDlg,GetModuleHandle(NULL),
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desc, NULL, 0, 1,
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szFileName, MAX_PATH, NULL, 0, NULL,
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"Export asset",
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OFN_OVERWRITEPROMPT | OFN_HIDEREADONLY | OFN_NOCHANGEDIR,
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0, 1, ext.c_str(), 0, NULL, NULL
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};
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if(::GetSaveFileName(&sFilename1) == 0) {
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return;
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}
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// Now store the file in the registry unless the user decided to stay in the model directory
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const std::string sFinal = szFileName, sub = sFinal.substr(0,sFinal.find_last_of("\\/"));
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if (strncmp(sub.c_str(),g_szFileName,sub.length())) {
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RegSetValueExA(g_hRegistry,"ModelExportDest",0,REG_SZ,(const BYTE*)szFileName,MAX_PATH);
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}
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// export the file
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const aiReturn res = exp.Export(g_pcAsset->pcScene,e->id,sFinal.c_str());
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if (res == aiReturn_SUCCESS) {
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CLogDisplay::Instance().AddEntry("[INFO] Exported file " + sFinal,D3DCOLOR_ARGB(0xFF,0x00,0xFF,0x00));
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return;
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}
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CLogDisplay::Instance().AddEntry("[INFO] Failure exporting file " +
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sFinal,D3DCOLOR_ARGB(0xFF,0xFF,0x00,0x00));
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}
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#endif
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//-------------------------------------------------------------------------------
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// Initialize the user interface
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//-------------------------------------------------------------------------------
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@@ -1010,6 +1099,10 @@ void InitUI()
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SetDlgItemText(g_hDlg,IDC_ETEX,"0");
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SetDlgItemText(g_hDlg,IDC_EMESH,"0");
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#ifndef ASSIMP_BUILD_NO_EXPORT
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PopulateExportMenu();
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#endif
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// setup the default window title
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SetWindowText(g_hDlg,AI_VIEW_CAPTION_BASE);
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@@ -2117,6 +2210,12 @@ INT_PTR CALLBACK MessageProc(HWND hwndDlg,UINT uMsg,
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}
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}
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#ifndef ASSIMP_BUILD_NO_EXPORT
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if (LOWORD(wParam) >= AI_VIEW_EXPORT_FMT_BASE && LOWORD(wParam) < AI_VIEW_EXPORT_FMT_BASE+Assimp::Exporter().GetExportFormatCount()) {
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DoExport(LOWORD(wParam) - AI_VIEW_EXPORT_FMT_BASE);
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}
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#endif
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// handle popup menus for the tree window
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CDisplay::Instance().HandleTreeViewPopup(wParam,lParam);
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