Removed OptimizeGraph step - actually it isn't really useful, although I got it working very well.
Updated credits. VC9 workspace updated by hand (no vc9 ...) so be careful. git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@300 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
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@@ -195,22 +195,6 @@ enum aiPostProcessSteps
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*/
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aiProcess_FixInfacingNormals = 0x2000,
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/** This step performs some optimizations on the node graph.
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*
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* It is incompatible to the PreTransformVertices-Step. Some configuration
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* options exist, see aiConfig.h for more details.
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* Generally, two actions are available:<br>
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* 1. Remove animation nodes and data from the scene. This allows other
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* steps for further optimizations.<br>
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* 2. Combine very small meshes to larger ones. Only if the meshes
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* are used by the same node or by nodes on the same hierarchy (with
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* equal local transformations). Unlike PreTransformVertices, the
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* OptimizeGraph-step doesn't transform vertices from one space
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* another (at least with the default configuration).<br>
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*
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* It is recommended to have this step run with the default configuration.
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*/
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aiProcess_OptimizeGraph = 0x4000,
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/** This step splits meshes with more than one primitive type in
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* homogeneous submeshes.
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