- added a post processing step to limit the bone count per vertex

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@56 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
This commit is contained in:
ulfjorensen
2008-06-07 23:21:36 +00:00
parent a40ac4eace
commit 492aa8358b
7 changed files with 204 additions and 2 deletions

View File

@@ -89,6 +89,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "KillNormalsProcess.h"
#include "SplitLargeMeshes.h"
#include "PretransformVertices.h"
#include "LimitBoneWeightsProcess.h"
#include "../include/DefaultLogger.h"
using namespace Assimp;
@@ -143,6 +144,7 @@ Importer::Importer() :
mPostProcessingSteps.push_back( new JoinVerticesProcess());
mPostProcessingSteps.push_back( new SplitLargeMeshesProcess_Vertex());
mPostProcessingSteps.push_back( new ConvertToLHProcess());
mPostProcessingSteps.push_back( new LimitBoneWeightsProcess());
}
// ------------------------------------------------------------------------------------------------