diff --git a/code/Common/SplitByBoneCountProcess.cpp b/code/Common/SplitByBoneCountProcess.cpp index e8e216478..ab7a1fe00 100644 --- a/code/Common/SplitByBoneCountProcess.cpp +++ b/code/Common/SplitByBoneCountProcess.cpp @@ -224,7 +224,7 @@ void SplitByBoneCountProcess::SplitMesh( const aiMesh* pMesh, std::vector mMaxBoneCount) - { + { throw DeadlyImportError("SplitByBoneCountProcess: Single face requires more bones than specified max bone count!"); } // leave out the face if the new bones required for this face don't fit the bone count limit anymore