X: Throw error when scene contains no root node

Otherwise MakeLeftHandedProcess will crash.
This commit is contained in:
Turo Lamminen
2015-04-01 16:11:53 +03:00
parent 8cdf9467c5
commit 4c28f31f43

View File

@@ -156,6 +156,10 @@ void XFileImporter::CreateDataRepresentationFromImport( aiScene* pScene, XFile::
CreateMeshes( pScene, pScene->mRootNode, pData->mGlobalMeshes);
}
if (!pScene->mRootNode) {
throw DeadlyImportError( "No root node" );
}
// Convert everything to OpenGL space... it's the same operation as the conversion back, so we can reuse the step directly
MakeLeftHandedProcess convertProcess;
convertProcess.Execute( pScene);