Add a handful of missing fixes
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@@ -59,10 +59,7 @@ SGSpatialSort::SGSpatialSort()
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}
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// ------------------------------------------------------------------------------------------------
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// Destructor
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SGSpatialSort::~SGSpatialSort()
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{
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// nothing to do here, everything destructs automatically
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}
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SGSpatialSort::~SGSpatialSort() = default;
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// ------------------------------------------------------------------------------------------------
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void SGSpatialSort::Add(const aiVector3D& vPosition, unsigned int index,
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unsigned int smoothingGroup)
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