add binary exporter to STLExporter
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@@ -59,7 +59,7 @@ class STLExporter
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{
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public:
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/// Constructor for a specific scene to export
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STLExporter(const char* filename, const aiScene* pScene);
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STLExporter(const char* filename, const aiScene* pScene, bool binary = false);
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public:
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@@ -69,6 +69,7 @@ public:
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private:
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void WriteMesh(const aiMesh* m);
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void WriteMeshBinary(const aiMesh* m);
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private:
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