- fbx: read local transforms (different modes of rotation not yet implemented, though).
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@@ -74,6 +74,7 @@ Model::Model(uint64_t id, const Element& element, const Document& doc, const std
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culling = ParseTokenAsString(GetRequiredToken(*Culling,0));
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}
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props = GetPropertyTable(doc,"Model.FbxNode",element,sc);
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ResolveLinks(element,doc);
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}
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