Improving homogeneity of DEBUG macro for improved portability with compilers other than Visual Studio
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@@ -1838,7 +1838,7 @@ private:
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ai_assert(curves.size());
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// sanity check whether the input is ok
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#ifdef _DEBUG
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#ifdef ASSIMP_BUILD_DEBUG
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{ const Object* target = NULL;
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BOOST_FOREACH(const AnimationCurveNode* node, curves) {
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if(!target) {
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