Improving homogeneity of DEBUG macro for improved portability with compilers other than Visual Studio
This commit is contained in:
@@ -294,7 +294,7 @@ void LWOImporter::InternReadFile( const std::string& pFile,
|
||||
unsigned int vUVChannelIndices[AI_MAX_NUMBER_OF_TEXTURECOORDS];
|
||||
unsigned int vVColorIndices[AI_MAX_NUMBER_OF_COLOR_SETS];
|
||||
|
||||
#if _DEBUG
|
||||
#ifdef ASSIMP_BUILD_DEBUG
|
||||
for (unsigned int mui = 0; mui < AI_MAX_NUMBER_OF_TEXTURECOORDS;++mui ) {
|
||||
vUVChannelIndices[mui] = UINT_MAX;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user