diff --git a/code/SceneCombiner.cpp b/code/SceneCombiner.cpp index 8807abc5d..b1e199d73 100644 --- a/code/SceneCombiner.cpp +++ b/code/SceneCombiner.cpp @@ -492,7 +492,7 @@ void SceneCombiner::MergeScenes(aiScene** _dest, aiScene* master, // To offset or not to offset, this is the question if (n != (int)duplicates[n]) { - // Get full scenegraph copy + // Get full scene-graph copy Copy( &node, (*cur)->mRootNode ); OffsetNodeMeshIndices(node,offset[duplicates[n]]); diff --git a/code/glTFImporter.cpp b/code/glTFImporter.cpp index e8f8db96b..90fecdfe2 100644 --- a/code/glTFImporter.cpp +++ b/code/glTFImporter.cpp @@ -78,13 +78,14 @@ static const aiImporterDesc desc = { glTFImporter::glTFImporter() : BaseImporter() -{ - +, meshOffsets() +, embeddedTexIdxs() +, mScene( NULL ) { + // empty } -glTFImporter::~glTFImporter() -{ - +glTFImporter::~glTFImporter() { + // empty } const aiImporterDesc* glTFImporter::GetInfo() const