diff --git a/code/AssetLib/FBX/FBXExporter.cpp b/code/AssetLib/FBX/FBXExporter.cpp index 322161411..e519f7e77 100644 --- a/code/AssetLib/FBX/FBXExporter.cpp +++ b/code/AssetLib/FBX/FBXExporter.cpp @@ -1789,13 +1789,13 @@ void FBXExporter::WriteObjects () blendchannel_uid, blendshape_name + FBX::SEPARATOR + "SubDeformer", "BlendShapeChannel" ); sdnode.AddChild("Version", int32_t(100)); - sdnode.AddChild("DeformPercent", int32_t(100)); + sdnode.AddChild("DeformPercent", float_t(0.0)); FBX::Node p("Properties70"); - p.AddP70numberA("DeformPercent", 100.); + p.AddP70numberA("DeformPercent", 0.0); sdnode.AddChild(p); // TODO: Normally just one weight per channel, adding stub for later development std::vectorfFullWeights; - fFullWeights.push_back(0.); + fFullWeights.push_back(100.); sdnode.AddChild("FullWeights", fFullWeights); sdnode.Dump(outstream, binary, indent); diff --git a/code/Common/ImporterRegistry.cpp b/code/Common/ImporterRegistry.cpp index a902fc89d..ddfcf6798 100644 --- a/code/Common/ImporterRegistry.cpp +++ b/code/Common/ImporterRegistry.cpp @@ -48,6 +48,7 @@ corresponding preprocessor flag to selectively disable formats. #include #include +#include // ------------------------------------------------------------------------------------------------ // Importers @@ -204,7 +205,17 @@ corresponding preprocessor flag to selectively disable formats. namespace Assimp { // ------------------------------------------------------------------------------------------------ -void GetImporterInstanceList(std::vector &out) { +void GetImporterInstanceList(std::vector &out) { + + // Some importers may be unimplemented or otherwise unsuitable for general use + // in their current state. Devs can set ASSIMP_ENABLE_DEV_IMPORTERS in their + // local environment to enable them, otherwise they're left out of the registry. + const char *envStr = std::getenv("ASSIMP_ENABLE_DEV_IMPORTERS"); + bool devImportersEnabled = envStr && strcmp(envStr, "0"); + + // Ensure no unused var warnings if all uses are #ifndef'd away below: + (void)devImportersEnabled; + // ---------------------------------------------------------------------------- // Add an instance of each worker class here // (register_new_importers_here) @@ -354,7 +365,9 @@ void GetImporterInstanceList(std::vector &out) { out.push_back(new D3MFImporter()); #endif #ifndef ASSIMP_BUILD_NO_X3D_IMPORTER - out.push_back(new X3DImporter()); + if (devImportersEnabled) { // https://github.com/assimp/assimp/issues/3647 + out.push_back(new X3DImporter()); + } #endif #ifndef ASSIMP_BUILD_NO_MMD_IMPORTER out.push_back(new MMDImporter()); diff --git a/port/PyAssimp/pyassimp/structs.py b/port/PyAssimp/pyassimp/structs.py index 809afae54..e1fba1950 100644 --- a/port/PyAssimp/pyassimp/structs.py +++ b/port/PyAssimp/pyassimp/structs.py @@ -1,6 +1,6 @@ #-*- coding: utf-8 -*- -from ctypes import POINTER, c_void_p, c_uint, c_char, c_float, Structure, c_char_p, c_double, c_ubyte, c_size_t, c_uint32 +from ctypes import POINTER, c_void_p, c_uint, c_char, c_float, Structure, c_double, c_ubyte, c_size_t, c_uint32 class Vector2D(Structure): @@ -1121,7 +1121,7 @@ class Scene(Structure): ("mMetadata", POINTER(Metadata)), # Internal data, do not touch - ("mPrivate", c_char_p), + ("mPrivate", POINTER(c_char)), ] assimp_structs_as_tuple = (Matrix4x4,