- Change BaseImporter::GetExtensionList to add all known file extensions to a std::set, so uniqueness is guaranteed. Also rewrite all related functions in Importer. NOTE: This does *not* change the public interface.

- FIX build error on vc8/release-noboost x64, ConvertUTF.c had wrong PCH settings.
- ADD knowext and listext verbs to assimp_cmd, add some raw docs.
- Update unit tests to reflect these changes. Currently I keep getting failures in some tests, this needs to be resolved *urgently*.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@567 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
This commit is contained in:
aramis_acg
2010-03-02 17:38:01 +00:00
parent 8ef1e5b4ba
commit 5738860990
72 changed files with 417 additions and 262 deletions

View File

@@ -63,8 +63,7 @@ class ASSIMP_API ImportErrorException
{
public:
/** Constructor with arguments */
ImportErrorException( const std::string& pErrorText)
{
ImportErrorException( const std::string& pErrorText) {
mErrorText = pErrorText;
}
@@ -164,7 +163,7 @@ public:
* the file extension is enough. If no suitable loader is found with
* this strategy, CanRead() is called again, the 'checkSig' parameter
* set to true this time. Now the implementation is expected to
* perform a full check of the file format, possibly searching the
* perform a full check of the file structure, possibly searching the
* first bytes of the file for magic identifiers or keywords.
*
* @param pFile Path and file name of the file to be examined.
@@ -174,14 +173,12 @@ public:
* contents of the file to be loaded for magic bytes, keywords, etc
* to be able to load files with unknown/not existent file extensions.
* @return true if the class can read this file, false if not.
*
* @note Sometimes ASSIMP uses this method to determine whether a
* a given file extension is generally supported. In this case the
* file extension is passed in the pFile parameter, pIOHandler is NULL
*/
virtual bool CanRead( const std::string& pFile,
IOSystem* pIOHandler, bool checkSig) const = 0;
virtual bool CanRead(
const std::string& pFile,
IOSystem* pIOHandler,
bool checkSig
) const = 0;
// -------------------------------------------------------------------
/** Imports the given file and returns the imported data.
@@ -201,7 +198,10 @@ public:
* in InternReadFile(), this function will catch it and transform it into
* a suitable response to the caller.
*/
aiScene* ReadFile( const std::string& pFile, IOSystem* pIOHandler);
aiScene* ReadFile(
const std::string& pFile,
IOSystem* pIOHandler
);
// -------------------------------------------------------------------
/** Returns the error description of the last error that occured.
@@ -218,18 +218,22 @@ public:
* basing on the Importer's configuration property list.
* @param pImp Importer instance
*/
virtual void SetupProperties(const Importer* pImp);
virtual void SetupProperties(
const Importer* pImp
);
protected:
// -------------------------------------------------------------------
/** Called by Importer::GetExtensionList() for each loaded importer.
* Importer implementations should append all file extensions
* which they supported to the passed string.
* Example: "*.blabb;*.quak;*.gug;*.foo" (no delimiter after the last!)
* @param append Output string
*/
virtual void GetExtensionList(std::string& append) = 0;
* Implementations are expected to insert() all file extensions
* handled by them into the extension set. A loader capable of
* reading certain files with the extension BLA would place the
* string bla (lower-case!) in the output set.
* @param extensions Output set. */
virtual void GetExtensionList(
std::set<std::string>& extensions
) = 0;
// -------------------------------------------------------------------
/** Imports the given file into the given scene structure. The
@@ -274,10 +278,12 @@ protected:
* @param pScene The scene object to hold the imported data.
* NULL is not a valid parameter.
* @param pIOHandler The IO handler to use for any file access.
* NULL is not a valid parameter.
*/
virtual void InternReadFile( const std::string& pFile,
aiScene* pScene, IOSystem* pIOHandler) = 0;
* NULL is not a valid parameter. */
virtual void InternReadFile(
const std::string& pFile,
aiScene* pScene,
IOSystem* pIOHandler
) = 0;
public: // static utilities
@@ -295,11 +301,12 @@ public: // static utilities
* @param numTokens Size of the token array
* @param searchBytes Number of bytes to be searched for the tokens.
*/
static bool SearchFileHeaderForToken(IOSystem* pIOSystem,
static bool SearchFileHeaderForToken(
IOSystem* pIOSystem,
const std::string& file,
const char** tokens,
unsigned int numTokens,
unsigned int searchBytes = 200);
const char** tokens,
unsigned int numTokens,
unsigned int searchBytes = 200);
// -------------------------------------------------------------------
@@ -310,7 +317,8 @@ public: // static utilities
* @param ext2 Optional third extension
* @note Case-insensitive
*/
static bool SimpleExtensionCheck (const std::string& pFile,
static bool SimpleExtensionCheck (
const std::string& pFile,
const char* ext0,
const char* ext1 = NULL,
const char* ext2 = NULL);
@@ -320,7 +328,8 @@ public: // static utilities
* @param pFile Input file
* @return Extension without trailing dot, all lowercase
*/
static std::string GetExtension (const std::string& pFile);
static std::string GetExtension (
const std::string& pFile);
// -------------------------------------------------------------------
/** @brief Check whether a file starts with one or more magic tokens
@@ -336,7 +345,9 @@ public: // static utilities
* byte-swapped variant of all tokens (big endian). Only for
* tokens of size 2,4.
*/
static bool CheckMagicToken(IOSystem* pIOHandler, const std::string& pFile,
static bool CheckMagicToken(
IOSystem* pIOHandler,
const std::string& pFile,
const void* magic,
unsigned int num,
unsigned int offset = 0,
@@ -348,7 +359,8 @@ public: // static utilities
*
* @param data File buffer to be converted to UTF8 data. The buffer
* is resized as appropriate. */
static void ConvertToUTF8(std::vector<char>& data);
static void ConvertToUTF8(
std::vector<char>& data);
// -------------------------------------------------------------------
/** Utility for text file loaders which copies the contents of the
@@ -358,7 +370,8 @@ public: // static utilities
* @param data Output buffer to be resized and filled with the
* converted text file data. The buffer is terminated with
* a binary 0. */
static void TextFileToBuffer(IOStream* stream,
static void TextFileToBuffer(
IOStream* stream,
std::vector<char>& data);
protected:
@@ -377,7 +390,7 @@ struct BatchData;
* could, this has not yet been implemented at the moment).
*
* @note The class may not be used by more than one thread*/
class ASSIMP_API BatchLoader
class ASSIMP_API BatchLoader
{
// friend of Importer
@@ -408,10 +421,12 @@ public:
// -------------------------------------------------------------------
/** Construct a batch loader from a given IO system to be used to acess external files */
/** Construct a batch loader from a given IO system to be used
* to acess external files */
BatchLoader(IOSystem* pIO);
~BatchLoader();
// -------------------------------------------------------------------
/** Add a new file to the list of files to be loaded.
* @param file File to be loaded
@@ -420,8 +435,12 @@ public:
* @return 'Load request channel' - an unique ID that can later
* be used to access the imported file data.
* @see GetImport */
unsigned int AddLoadRequest (const std::string& file,
unsigned int steps = 0, const PropertyMap* map = NULL);
unsigned int AddLoadRequest (
const std::string& file,
unsigned int steps = 0,
const PropertyMap* map = NULL
);
// -------------------------------------------------------------------
/** Get an imported scene.
@@ -432,10 +451,14 @@ public:
* @param which LRWC returned by AddLoadRequest().
* @return NULL if there is no scene with this file name
* in the queue of the scene hasn't been loaded yet. */
aiScene* GetImport (unsigned int which);
aiScene* GetImport(
unsigned int which
);
// -------------------------------------------------------------------
/** Waits until all scenes have been loaded. */
/** Waits until all scenes have been loaded. This returns
* immediately if no scenes are queued.*/
void LoadAll();
private: