Creating fileName.mtl file instead of fileName.obj.mtl
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@@ -124,6 +124,11 @@ std::string ObjExporter :: GetMaterialLibName()
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// ------------------------------------------------------------------------------------------------
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std::string ObjExporter :: GetMaterialLibFileName()
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{
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// Remove existing .obj file extention so that the final material file name will be fileName.mtl and not fileName.obj.mtl
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size_t lastdot = filename.find_last_of(".");
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if (lastdot != std::string::npos)
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filename = filename.substr(0, lastdot);
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return filename + MaterialExt;
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}
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