# fix potential LWO crashbug related to UV processing [http://sourceforge.net/projects/assimp/forums/forum/817653/topic/4070109]
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@899 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
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@@ -294,7 +294,9 @@ void LWOImporter::InternReadFile( const std::string& pFile,
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aiColor4D* pvVC[AI_MAX_NUMBER_OF_COLOR_SETS];
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for (unsigned int mui = 0; mui < AI_MAX_NUMBER_OF_COLOR_SETS;++mui) {
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if (0xffffffff == vVColorIndices[mui])break;
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if (0xffffffff == vVColorIndices[mui]) {
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break;
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}
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pvVC[mui] = mesh->mColors[mui] = new aiColor4D[mesh->mNumVertices];
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}
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