Merge branch 'master' into unzipExt

This commit is contained in:
Kim Kulling
2018-02-01 19:21:09 +01:00
committed by GitHub
118 changed files with 27989 additions and 92 deletions

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@@ -42,6 +42,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
/** @file AssbinExporter.cpp
* ASSBIN exporter main code
*/
#ifndef ASSIMP_BUILD_NO_EXPORT
#ifndef ASSIMP_BUILD_NO_ASSBIN_EXPORTER
#include "assbin_chunks.h"
#include <assimp/version.h>
#include <assimp/IOStream.hpp>
@@ -58,10 +62,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <time.h>
#ifndef ASSIMP_BUILD_NO_EXPORT
#ifndef ASSIMP_BUILD_NO_ASSBIN_EXPORTER
using namespace Assimp;
namespace Assimp {

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@@ -42,6 +42,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
/** @file AssxmlExporter.cpp
* ASSXML exporter main code
*/
#ifndef ASSIMP_BUILD_NO_EXPORT
#ifndef ASSIMP_BUILD_NO_ASSXML_EXPORTER
#include <stdarg.h>
#include <assimp/version.h>
#include "ProcessHelper.h"
@@ -58,9 +62,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <time.h>
#include <stdio.h>
#ifndef ASSIMP_BUILD_NO_EXPORT
#ifndef ASSIMP_BUILD_NO_ASSXML_EXPORTER
using namespace Assimp;
namespace Assimp {

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@@ -72,11 +72,11 @@ AI_WONT_RETURN void ThrowAttibuteError(const XmlReader* reader, const std::strin
}
template<>
int32_t OgreXmlSerializer::ReadAttribute<int32_t>(const std::string &name) const
int32_t OgreXmlSerializer::ReadAttribute<int32_t>(const char *name) const
{
if (HasAttribute(name.c_str()))
if (HasAttribute(name))
{
return static_cast<int32_t>(m_reader->getAttributeValueAsInt(name.c_str()));
return static_cast<int32_t>(m_reader->getAttributeValueAsInt(name));
}
else
{
@@ -86,9 +86,9 @@ int32_t OgreXmlSerializer::ReadAttribute<int32_t>(const std::string &name) const
}
template<>
uint32_t OgreXmlSerializer::ReadAttribute<uint32_t>(const std::string &name) const
uint32_t OgreXmlSerializer::ReadAttribute<uint32_t>(const char *name) const
{
if (HasAttribute(name.c_str()))
if (HasAttribute(name))
{
/** @note This is hackish. But we are never expecting unsigned values that go outside the
int32_t range. Just monitor for negative numbers and kill the import. */
@@ -110,9 +110,9 @@ uint32_t OgreXmlSerializer::ReadAttribute<uint32_t>(const std::string &name) con
}
template<>
uint16_t OgreXmlSerializer::ReadAttribute<uint16_t>(const std::string &name) const
uint16_t OgreXmlSerializer::ReadAttribute<uint16_t>(const char *name) const
{
if (HasAttribute(name.c_str()))
if (HasAttribute(name))
{
return static_cast<uint16_t>(ReadAttribute<uint32_t>(name));
}
@@ -124,11 +124,11 @@ uint16_t OgreXmlSerializer::ReadAttribute<uint16_t>(const std::string &name) con
}
template<>
float OgreXmlSerializer::ReadAttribute<float>(const std::string &name) const
float OgreXmlSerializer::ReadAttribute<float>(const char *name) const
{
if (HasAttribute(name.c_str()))
if (HasAttribute(name))
{
return m_reader->getAttributeValueAsFloat(name.c_str());
return m_reader->getAttributeValueAsFloat(name);
}
else
{
@@ -138,9 +138,9 @@ float OgreXmlSerializer::ReadAttribute<float>(const std::string &name) const
}
template<>
std::string OgreXmlSerializer::ReadAttribute<std::string>(const std::string &name) const
std::string OgreXmlSerializer::ReadAttribute<std::string>(const char *name) const
{
const char* value = m_reader->getAttributeValue(name.c_str());
const char* value = m_reader->getAttributeValue(name);
if (value)
{
return std::string(value);
@@ -153,7 +153,7 @@ std::string OgreXmlSerializer::ReadAttribute<std::string>(const std::string &nam
}
template<>
bool OgreXmlSerializer::ReadAttribute<bool>(const std::string &name) const
bool OgreXmlSerializer::ReadAttribute<bool>(const char *name) const
{
std::string value = Ogre::ToLower(ReadAttribute<std::string>(name));
if (ASSIMP_stricmp(value, "true") == 0)
@@ -171,9 +171,9 @@ bool OgreXmlSerializer::ReadAttribute<bool>(const std::string &name) const
}
}
bool OgreXmlSerializer::HasAttribute(const std::string &name) const
bool OgreXmlSerializer::HasAttribute(const char *name) const
{
return (m_reader->getAttributeValue(name.c_str()) != 0);
return (m_reader->getAttributeValue(name) != 0);
}
std::string &OgreXmlSerializer::NextNode()
@@ -231,75 +231,75 @@ std::string &OgreXmlSerializer::SkipCurrentNode()
// Mesh XML constants
// <mesh>
const std::string nnMesh = "mesh";
const std::string nnSharedGeometry = "sharedgeometry";
const std::string nnSubMeshes = "submeshes";
const std::string nnSubMesh = "submesh";
const std::string nnSubMeshNames = "submeshnames";
const std::string nnSkeletonLink = "skeletonlink";
const std::string nnLOD = "levelofdetail";
const std::string nnExtremes = "extremes";
const std::string nnPoses = "poses";
const std::string nnAnimations = "animations";
static const char *nnMesh = "mesh";
static const char *nnSharedGeometry = "sharedgeometry";
static const char *nnSubMeshes = "submeshes";
static const char *nnSubMesh = "submesh";
static const char *nnSubMeshNames = "submeshnames";
static const char *nnSkeletonLink = "skeletonlink";
static const char *nnLOD = "levelofdetail";
static const char *nnExtremes = "extremes";
static const char *nnPoses = "poses";
static const char *nnAnimations = "animations";
// <submesh>
const std::string nnFaces = "faces";
const std::string nnFace = "face";
const std::string nnGeometry = "geometry";
const std::string nnTextures = "textures";
static const char *nnFaces = "faces";
static const char *nnFace = "face";
static const char *nnGeometry = "geometry";
static const char *nnTextures = "textures";
// <mesh/submesh>
const std::string nnBoneAssignments = "boneassignments";
static const char *nnBoneAssignments = "boneassignments";
// <sharedgeometry/geometry>
const std::string nnVertexBuffer = "vertexbuffer";
static const char *nnVertexBuffer = "vertexbuffer";
// <vertexbuffer>
const std::string nnVertex = "vertex";
const std::string nnPosition = "position";
const std::string nnNormal = "normal";
const std::string nnTangent = "tangent";
const std::string nnBinormal = "binormal";
const std::string nnTexCoord = "texcoord";
const std::string nnColorDiffuse = "colour_diffuse";
const std::string nnColorSpecular = "colour_specular";
static const char *nnVertex = "vertex";
static const char *nnPosition = "position";
static const char *nnNormal = "normal";
static const char *nnTangent = "tangent";
static const char *nnBinormal = "binormal";
static const char *nnTexCoord = "texcoord";
static const char *nnColorDiffuse = "colour_diffuse";
static const char *nnColorSpecular = "colour_specular";
// <boneassignments>
const std::string nnVertexBoneAssignment = "vertexboneassignment";
static const char *nnVertexBoneAssignment = "vertexboneassignment";
// Skeleton XML constants
// <skeleton>
const std::string nnSkeleton = "skeleton";
const std::string nnBones = "bones";
const std::string nnBoneHierarchy = "bonehierarchy";
const std::string nnAnimationLinks = "animationlinks";
static const char *nnSkeleton = "skeleton";
static const char *nnBones = "bones";
static const char *nnBoneHierarchy = "bonehierarchy";
static const char *nnAnimationLinks = "animationlinks";
// <bones>
const std::string nnBone = "bone";
const std::string nnRotation = "rotation";
const std::string nnAxis = "axis";
const std::string nnScale = "scale";
static const char *nnBone = "bone";
static const char *nnRotation = "rotation";
static const char *nnAxis = "axis";
static const char *nnScale = "scale";
// <bonehierarchy>
const std::string nnBoneParent = "boneparent";
static const char *nnBoneParent = "boneparent";
// <animations>
const std::string nnAnimation = "animation";
const std::string nnTracks = "tracks";
static const char *nnAnimation = "animation";
static const char *nnTracks = "tracks";
// <tracks>
const std::string nnTrack = "track";
const std::string nnKeyFrames = "keyframes";
const std::string nnKeyFrame = "keyframe";
const std::string nnTranslate = "translate";
const std::string nnRotate = "rotate";
static const char *nnTrack = "track";
static const char *nnKeyFrames = "keyframes";
static const char *nnKeyFrame = "keyframe";
static const char *nnTranslate = "translate";
static const char *nnRotate = "rotate";
// Common XML constants
const std::string anX = "x";
const std::string anY = "y";
const std::string anZ = "z";
static const char *anX = "x";
static const char *anY = "y";
static const char *anZ = "z";
// Mesh
@@ -538,13 +538,13 @@ void OgreXmlSerializer::ReadGeometryVertexBuffer(VertexDataXml *dest)
void OgreXmlSerializer::ReadSubMesh(MeshXml *mesh)
{
static const std::string anMaterial = "material";
static const std::string anUseSharedVertices = "usesharedvertices";
static const std::string anCount = "count";
static const std::string anV1 = "v1";
static const std::string anV2 = "v2";
static const std::string anV3 = "v3";
static const std::string anV4 = "v4";
static const char *anMaterial = "material";
static const char *anUseSharedVertices = "usesharedvertices";
static const char *anCount = "count";
static const char *anV1 = "v1";
static const char *anV2 = "v2";
static const char *anV3 = "v3";
static const char *anV4 = "v4";
SubMeshXml* submesh = new SubMeshXml();
@@ -635,9 +635,9 @@ void OgreXmlSerializer::ReadBoneAssignments(VertexDataXml *dest)
throw DeadlyImportError("Cannot read bone assignments, vertex data is null.");
}
static const std::string anVertexIndex = "vertexindex";
static const std::string anBoneIndex = "boneindex";
static const std::string anWeight = "weight";
static const char *anVertexIndex = "vertexindex";
static const char *anBoneIndex = "boneindex";
static const char *anWeight = "weight";
std::set<uint32_t> influencedVertices;
@@ -835,7 +835,7 @@ void OgreXmlSerializer::ReadAnimationTracks(Animation *dest)
void OgreXmlSerializer::ReadAnimationKeyFrames(Animation *anim, VertexAnimationTrack *dest)
{
const aiVector3D zeroVec(0.f, 0.f, 0.f);
static const aiVector3D zeroVec(0.f, 0.f, 0.f);
NextNode();
while(m_currentNodeName == nnKeyFrame)
@@ -916,8 +916,11 @@ void OgreXmlSerializer::ReadBoneHierarchy(Skeleton *skeleton)
}
}
bool BoneCompare(Bone *a, Bone *b)
static bool BoneCompare(Bone *a, Bone *b)
{
ai_assert( nullptr != a );
ai_assert( nullptr != b );
return (a->id < b->id);
}

View File

@@ -98,8 +98,8 @@ private:
void ReadAnimationKeyFrames(Animation *anim, VertexAnimationTrack *dest);
template<typename T>
T ReadAttribute(const std::string &name) const;
bool HasAttribute(const std::string &name) const;
T ReadAttribute(const char *name) const;
bool HasAttribute(const char *name) const;
std::string &NextNode();
std::string &SkipCurrentNode();