Major API cleanup. Unified formatting & doxygen tags in the public API.
Added factory provider for default log streams. Added default log streams to std::out and std::cerr. Updated VC8 project config, boost workarounds is now working for the viewer. Updated unit test suite. Fixed some minor issues in the postprocessing-framework. BROKEN: DebugDLL build. git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@292 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
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@@ -612,7 +612,7 @@ void NFFImporter::InternReadFile( const std::string& pFile,
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if (objectName.length())
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{
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::strcpy(mesh->name,objectName.c_str());
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itoa10(&mesh->name[objectName.length()],30,subMeshIdx++);
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ASSIMP_itoa10(&mesh->name[objectName.length()],30,subMeshIdx++);
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}
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// copy the shader to the mesh.
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