Merge branch 'master' into fix_memory_leak_in_gltf2_on_exception

This commit is contained in:
Kim Kulling
2019-11-19 18:11:10 +01:00
committed by GitHub
23 changed files with 1637 additions and 1269 deletions

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@@ -107,7 +107,7 @@ LogStream* LogStream::createDefaultStream(aiDefaultLogStream streams,
return nullptr;
#endif
// Platform-independent default streams
// Platform-independent default streams
case aiDefaultLogStream_STDERR:
return new StdOStreamLogStream(std::cerr);
case aiDefaultLogStream_STDOUT:
@@ -121,7 +121,7 @@ LogStream* LogStream::createDefaultStream(aiDefaultLogStream streams,
};
// For compilers without dead code path detection
return NULL;
return nullptr;
}
// ----------------------------------------------------------------------------------

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@@ -471,12 +471,12 @@ aiReturn aiMaterial::AddBinaryProperty (const void* pInput,
aiPropertyTypeInfo pType
)
{
ai_assert( pInput != NULL );
ai_assert( pKey != NULL );
ai_assert( pInput != nullptr );
ai_assert(pKey != nullptr );
ai_assert( 0 != pSizeInBytes );
if ( 0 == pSizeInBytes ) {
return AI_FAILURE;
}
// first search the list whether there is already an entry with this key

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@@ -603,15 +603,18 @@ void ValidateDSProcess::SearchForInvalidTextures(const aiMaterial* pMaterial,
ReportError("%s #%i is set, but there are only %i %s textures",
szType,iIndex,iNumIndices,szType);
}
if (!iNumIndices)return;
if (!iNumIndices) {
return;
}
std::vector<aiTextureMapping> mappings(iNumIndices);
// Now check whether all UV indices are valid ...
bool bNoSpecified = true;
for (unsigned int i = 0; i < pMaterial->mNumProperties;++i)
{
for (unsigned int i = 0; i < pMaterial->mNumProperties;++i) {
aiMaterialProperty* prop = pMaterial->mProperties[i];
if (prop->mSemantic != type)continue;
if (prop->mSemantic != type) {
continue;
}
if ((int)prop->mIndex >= iNumIndices)
{
@@ -634,7 +637,7 @@ void ValidateDSProcess::SearchForInvalidTextures(const aiMaterial* pMaterial,
ReportError("Material property %s%i is expected to be 5 floats large (size is %i)",
prop->mKey.data,prop->mIndex, prop->mDataLength);
}
mappings[prop->mIndex] = *((aiTextureMapping*)prop->mData);
//mappings[prop->mIndex] = ((aiUVTransform*)prop->mData);
}
else if (!::strcmp(prop->mKey.data,"$tex.uvwsrc")) {
if (aiPTI_Integer != prop->mType || sizeof(int) > prop->mDataLength)

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@@ -1427,9 +1427,6 @@ inline void Asset::ReadExtensionsUsed(Document& doc)
}
}
#define CHECK_EXT(EXT) \
if (exts.find(#EXT) != exts.end()) extensionsUsed.EXT = true;
CHECK_EXT(KHR_binary_glTF);
CHECK_EXT(KHR_materials_common);

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@@ -188,7 +188,7 @@ namespace glTFCommon {
size_t DecodeBase64(const char* in, size_t inLength, uint8_t*& out);
inline
size_t DecodeBase64(const char* in, uint8_t*& out) {
size_t DecodeBase64(const char* in, uint8_t*& out) {
return DecodeBase64(in, strlen(in), out);
}
@@ -221,25 +221,22 @@ namespace glTFCommon {
};
inline
char EncodeCharBase64(uint8_t b) {
char EncodeCharBase64(uint8_t b) {
return "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/="[size_t(b)];
}
inline
uint8_t DecodeCharBase64(char c) {
uint8_t DecodeCharBase64(char c) {
return DATA<true>::tableDecodeBase64[size_t(c)]; // TODO faster with lookup table or ifs?
/*if (c >= 'A' && c <= 'Z') return c - 'A';
if (c >= 'a' && c <= 'z') return c - 'a' + 26;
if (c >= '0' && c <= '9') return c - '0' + 52;
if (c == '+') return 62;
if (c == '/') return 63;
return 64; // '-' */
}
size_t DecodeBase64(const char* in, size_t inLength, uint8_t*& out);
void EncodeBase64(const uint8_t* in, size_t inLength, std::string& out);
}
} // namespace Util
#define CHECK_EXT(EXT) \
if (exts.find(#EXT) != exts.end()) extensionsUsed.EXT = true;
}

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@@ -685,6 +685,13 @@ namespace glTF2
Ref<Texture> texture;
unsigned int index;
unsigned int texCoord = 0;
bool textureTransformSupported = false;
struct TextureTransformExt {
float offset[2];
float rotation;
float scale[2];
} TextureTransformExt_t;
};
struct NormalTextureInfo : TextureInfo
@@ -1024,7 +1031,7 @@ namespace glTF2
bool KHR_materials_pbrSpecularGlossiness;
bool KHR_materials_unlit;
bool KHR_lights_punctual;
bool KHR_texture_transform;
} extensionsUsed;
AssetMetadata asset;

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@@ -801,8 +801,34 @@ inline void Texture::Read(Value& obj, Asset& r)
}
namespace {
inline void SetTextureProperties(Asset& r, Value* prop, TextureInfo& out)
{
inline void SetTextureProperties(Asset& r, Value* prop, TextureInfo& out) {
if (r.extensionsUsed.KHR_texture_transform) {
if (Value *extensions = FindObject(*prop, "extensions")) {
out.textureTransformSupported = true;
if (Value *pKHR_texture_transform = FindObject(*extensions, "KHR_texture_transform")) {
if (Value *array = FindArray(*pKHR_texture_transform, "offset")) {
out.TextureTransformExt_t.offset[0] = (*array)[0].GetFloat();
out.TextureTransformExt_t.offset[1] = (*array)[1].GetFloat();
} else {
out.TextureTransformExt_t.offset[0] = 0;
out.TextureTransformExt_t.offset[1] = 0;
}
if (!ReadMember(*pKHR_texture_transform, "rotation", out.TextureTransformExt_t.rotation)) {
out.TextureTransformExt_t.rotation = 0;
}
if (Value *array = FindArray(*pKHR_texture_transform, "scale")) {
out.TextureTransformExt_t.scale[0] = (*array)[0].GetFloat();
out.TextureTransformExt_t.scale[1] = (*array)[1].GetFloat();
} else {
out.TextureTransformExt_t.scale[0] = 1;
out.TextureTransformExt_t.scale[1] = 1;
}
}
}
}
if (Value* index = FindUInt(*prop, "index")) {
out.texture = r.textures.Retrieve(index->GetUint());
}
@@ -878,6 +904,9 @@ inline void Material::Read(Value& material, Asset& r)
}
}
if (r.extensionsUsed.KHR_texture_transform) {
}
unlit = nullptr != FindObject(*extensions, "KHR_materials_unlit");
}
}
@@ -1464,12 +1493,10 @@ inline void Asset::ReadExtensionsUsed(Document& doc)
}
}
#define CHECK_EXT(EXT) \
if (exts.find(#EXT) != exts.end()) extensionsUsed.EXT = true;
CHECK_EXT(KHR_materials_pbrSpecularGlossiness);
CHECK_EXT(KHR_materials_unlit);
CHECK_EXT(KHR_lights_punctual);
CHECK_EXT(KHR_texture_transform);
#undef CHECK_EXT
}

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@@ -74,6 +74,7 @@ namespace glTF2
struct Texture;
// Vec/matrix types, as raw float arrays
typedef float (vec2)[2];
typedef float (vec3)[3];
typedef float (vec4)[4];
}

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