- add mFileExtensions field to aiImporterDesc, BaseImporter::GetExtensionList is now longer virtual since this would be redundant.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1234 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
This commit is contained in:
aramis_acg
2012-04-22 22:26:26 +00:00
parent 93c3723da5
commit 5a81b42ebe
81 changed files with 1681 additions and 1176 deletions

View File

@@ -56,6 +56,19 @@ using namespace Assimp::MD2;
# define ARRAYSIZE(_array) (int(sizeof(_array) / sizeof(_array[0])))
#endif
static const aiImporterDesc desc = {
"Quake II Mesh Importer",
"",
"",
"",
aiImporterFlags_SupportBinaryFlavour,
0,
0,
0,
0,
"md2"
};
// ------------------------------------------------------------------------------------------------
// Helper function to lookup a normal in Quake 2's precalculated table
void MD2::LookupNormalIndex(uint8_t iNormalIndex,aiVector3D& vOut)
@@ -98,9 +111,9 @@ bool MD2Importer::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool
// ------------------------------------------------------------------------------------------------
// Get a list of all extensions supported by this loader
void MD2Importer::GetExtensionList(std::set<std::string>& extensions)
const aiImporterDesc* MD2Importer::GetInfo () const
{
extensions.insert("md2");
return &desc;
}
// ------------------------------------------------------------------------------------------------