- add mFileExtensions field to aiImporterDesc, BaseImporter::GetExtensionList is now longer virtual since this would be redundant.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1234 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
This commit is contained in:
aramis_acg
2012-04-22 22:26:26 +00:00
parent 93c3723da5
commit 5a81b42ebe
81 changed files with 1681 additions and 1176 deletions

View File

@@ -54,6 +54,19 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
using namespace Assimp;
static const aiImporterDesc desc = {
"Quake Mesh / 3D GameStudio Mesh Importer",
"",
"",
"",
aiImporterFlags_SupportBinaryFlavour,
0,
0,
7,
0,
"mdl"
};
// ------------------------------------------------------------------------------------------------
// Ugly stuff ... nevermind
#define _AI_MDL7_ACCESS(_data, _index, _limit, _type) \
@@ -116,9 +129,9 @@ void MDLImporter::SetupProperties(const Importer* pImp)
// ------------------------------------------------------------------------------------------------
// Get a list of all supported extensions
void MDLImporter::GetExtensionList(std::set<std::string>& extensions)
const aiImporterDesc* MDLImporter::GetInfo () const
{
extensions.insert( "mdl" );
return &desc;
}
// ------------------------------------------------------------------------------------------------