- REFACTORING : Removing deprecated code from obj-loader.
- BUGFIX : Fix memory leak in obj-loader, when an empty mesh was detected and ignored. - BUGFIX : Fix invalid material assignment in obj-loader, when groups are used instead of objects. git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@534 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
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@@ -105,8 +105,7 @@ private:
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void countObjects(const std::vector<ObjFile::Object*> &rObjects, int &iNumMeshes);
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//! \brief Material creation.
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void createMaterial(const ObjFile::Model* pModel, const ObjFile::Object* pData,
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aiScene* pScene);
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void createMaterials(const ObjFile::Model* pModel, aiScene* pScene);
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//! \brief Appends a child node to a parentnode and updates the datastructures.
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void appendChildToParentNode(aiNode *pParent, aiNode *pChild);
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