No need to distinguish formatting log functions.
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@@ -103,7 +103,7 @@ void SplitByBoneCountProcess::Execute( aiScene* pScene)
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if( !isNecessary )
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{
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ASSIMP_LOG_DEBUG_F("SplitByBoneCountProcess early-out: no meshes with more than ", mMaxBoneCount, " bones." );
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ASSIMP_LOG_DEBUG("SplitByBoneCountProcess early-out: no meshes with more than ", mMaxBoneCount, " bones." );
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return;
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}
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@@ -151,7 +151,7 @@ void SplitByBoneCountProcess::Execute( aiScene* pScene)
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// recurse through all nodes and translate the node's mesh indices to fit the new mesh array
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UpdateNode( pScene->mRootNode);
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ASSIMP_LOG_DEBUG_F( "SplitByBoneCountProcess end: split ", mSubMeshIndices.size(), " meshes into ", meshes.size(), " submeshes." );
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ASSIMP_LOG_DEBUG( "SplitByBoneCountProcess end: split ", mSubMeshIndices.size(), " meshes into ", meshes.size(), " submeshes." );
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}
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// ------------------------------------------------------------------------------------------------
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