Refactoring: Cleanup post-processing steps.
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@@ -62,6 +62,8 @@ public:
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/// @param mesh The mesh containing the face
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/// @return The area.
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static ai_real calculateAreaOfTriangle( const aiFace& face, aiMesh* mesh );
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static bool PlaneIntersect(const aiRay& ray, const aiVector3D& planePos, const aiVector3D& planeNormal, aiVector3D& pos);
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};
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} // namespace Assimp
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