replaced boost smart pointers with c++11 smart pointers
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@@ -58,7 +58,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include "ParsingUtils.h"
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#include "Importer.h"
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#include "../include/assimp/DefaultLogger.hpp"
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#include <boost/scoped_ptr.hpp>
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#include <memory>
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#include "../include/assimp/IOSystem.hpp"
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#include "../include/assimp/material.h"
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#include "../include/assimp/scene.h"
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@@ -108,7 +108,7 @@ Q3Shader::BlendFunc StringToBlendFunc(const std::string& m)
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// Load a Quake 3 shader
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bool Q3Shader::LoadShader(ShaderData& fill, const std::string& pFile,IOSystem* io)
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{
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boost::scoped_ptr<IOStream> file( io->Open( pFile, "rt"));
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std::unique_ptr<IOStream> file( io->Open( pFile, "rt"));
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if (!file.get())
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return false; // if we can't access the file, don't worry and return
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@@ -233,7 +233,7 @@ bool Q3Shader::LoadShader(ShaderData& fill, const std::string& pFile,IOSystem* i
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// Load a Quake 3 skin
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bool Q3Shader::LoadSkin(SkinData& fill, const std::string& pFile,IOSystem* io)
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{
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boost::scoped_ptr<IOStream> file( io->Open( pFile, "rt"));
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std::unique_ptr<IOStream> file( io->Open( pFile, "rt"));
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if (!file.get())
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return false; // if we can't access the file, don't worry and return
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@@ -745,7 +745,7 @@ void MD3Importer::InternReadFile( const std::string& pFile,
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return;
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}
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boost::scoped_ptr<IOStream> file( pIOHandler->Open( pFile));
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std::unique_ptr<IOStream> file( pIOHandler->Open( pFile));
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// Check whether we can read from the file
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if( file.get() == NULL)
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