Export DefaultIOSystem and move it with DefaultIOStream to include/ instead of code/
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@@ -52,7 +52,6 @@ Here we implement only the C++ interface (Assimp::Exporter).
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#ifndef ASSIMP_BUILD_NO_EXPORT
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#include "DefaultIOSystem.h"
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#include "BlobIOSystem.h"
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#include "SceneCombiner.h"
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#include "BaseProcess.h"
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@@ -64,6 +63,8 @@ Here we implement only the C++ interface (Assimp::Exporter).
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#include "Exceptional.h"
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#include "ScenePrivate.h"
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#include <memory>
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#include <assimp/DefaultIOSystem.h>
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#include <assimp/Exporter.hpp>
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#include <assimp/mesh.h>
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#include <assimp/postprocess.h>
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@@ -235,7 +236,7 @@ bool Exporter::IsDefaultIOHandler() const {
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}
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// ------------------------------------------------------------------------------------------------
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const aiExportDataBlob* Exporter::ExportToBlob( const aiScene* pScene, const char* pFormatId,
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const aiExportDataBlob* Exporter::ExportToBlob( const aiScene* pScene, const char* pFormatId,
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unsigned int, const ExportProperties* pProperties ) {
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if (pimpl->blob) {
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delete pimpl->blob;
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