Export DefaultIOSystem and move it with DefaultIOStream to include/ instead of code/

This commit is contained in:
Antoine Bolvy
2017-02-27 21:31:56 -05:00
committed by Quentin01
parent c3bb2b66ac
commit 5dd1bb9d6c
37 changed files with 52 additions and 50 deletions

View File

@@ -52,7 +52,6 @@ Here we implement only the C++ interface (Assimp::Exporter).
#ifndef ASSIMP_BUILD_NO_EXPORT
#include "DefaultIOSystem.h"
#include "BlobIOSystem.h"
#include "SceneCombiner.h"
#include "BaseProcess.h"
@@ -64,6 +63,8 @@ Here we implement only the C++ interface (Assimp::Exporter).
#include "Exceptional.h"
#include "ScenePrivate.h"
#include <memory>
#include <assimp/DefaultIOSystem.h>
#include <assimp/Exporter.hpp>
#include <assimp/mesh.h>
#include <assimp/postprocess.h>
@@ -235,7 +236,7 @@ bool Exporter::IsDefaultIOHandler() const {
}
// ------------------------------------------------------------------------------------------------
const aiExportDataBlob* Exporter::ExportToBlob( const aiScene* pScene, const char* pFormatId,
const aiExportDataBlob* Exporter::ExportToBlob( const aiScene* pScene, const char* pFormatId,
unsigned int, const ExportProperties* pProperties ) {
if (pimpl->blob) {
delete pimpl->blob;