added missing return

This commit is contained in:
Bart Sekura
2021-01-23 09:56:35 +09:00
parent f8c512acd7
commit 5f50e42535

View File

@@ -845,6 +845,7 @@ void ValidateDSProcess::Validate(const aiAnimation *pAnimation,
if (!pMeshMorphAnim->mNumKeys) {
ReportWarning("Empty mesh morph animation channel");
return;
}
// otherwise check whether one of the keys exceeds the total duration of the animation