Bugfix/cosmetic code cleanup (#5947)
* Refactorings: Code cleanups * More cosmetic changes --------- Co-authored-by: Kim Kulling <kim.kulling@draeger.com>
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@@ -228,7 +228,7 @@ aiNode *COBImporter::BuildNodes(const Node &root, const Scene &scin, aiScene *fi
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const Mesh &ndmesh = (const Mesh &)(root);
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if (ndmesh.vertex_positions.size() && ndmesh.texture_coords.size()) {
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typedef std::pair<const unsigned int, Mesh::FaceRefList> Entry;
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using Entry = std::pair<const unsigned int, Mesh::FaceRefList>;
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for (const Entry &reflist : ndmesh.temp_map) {
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{ // create mesh
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size_t n = 0;
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