Merge branch 'master' into issue_2195_draco

This commit is contained in:
Kim Kulling
2021-01-31 16:02:57 +01:00
committed by GitHub
20 changed files with 41 additions and 18 deletions
@@ -329,8 +329,8 @@ void AMFImporter::Postprocess_AddMetadata(const AMFMetaDataArray &metadataList,
sceneNode.mMetaData = aiMetadata::Alloc(static_cast<unsigned int>(metadataList.size()));
size_t meta_idx(0);
for (const AMFMetadata &metadata : metadataList) {
sceneNode.mMetaData->Set(static_cast<unsigned int>(meta_idx++), metadata.Type, aiString(metadata.Value));
for (const AMFMetadata *metadata : metadataList) {
sceneNode.mMetaData->Set(static_cast<unsigned int>(meta_idx++), metadata->Type, aiString(metadata->Value));
}
}
+6 -1
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@@ -557,7 +557,12 @@ void ColladaLoader::BuildMeshesForNode(const ColladaParser &pParser, const Colla
faceStart += submesh.mNumFaces;
// assign the material index
dstMesh->mMaterialIndex = matIdx;
std::map<std::string, size_t>::const_iterator subMatIt = mMaterialIndexByName.find(submesh.mMaterial);
if (subMatIt != mMaterialIndexByName.end()) {
dstMesh->mMaterialIndex = static_cast<unsigned int>(subMatIt->second);
} else {
dstMesh->mMaterialIndex = matIdx;
}
if (dstMesh->mName.length == 0) {
dstMesh->mName = mid.mMeshOrController;
}
+1 -1
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@@ -1229,7 +1229,7 @@ unsigned int glTF2Exporter::ExportNode(const aiNode* n, Ref<Node>& parent)
node->name = name;
if (!n->mTransformation.IsIdentity()) {
if (mScene->mNumAnimations > 0) {
if (mScene->mNumAnimations > 0 || (mProperties && mProperties->HasPropertyBool("GLTF2_NODE_IN_TRS"))) {
aiQuaternion quaternion;
n->mTransformation.Decompose(*reinterpret_cast<aiVector3D *>(&node->scale.value), quaternion, *reinterpret_cast<aiVector3D *>(&node->translation.value));
+1 -1
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@@ -43,7 +43,7 @@
# 3) Add libassimp using the file lists (eliminates duplication of file names between
# source groups and library command)
#
cmake_minimum_required( VERSION 3.0 )
cmake_minimum_required( VERSION 3.10 )
SET( HEADER_PATH ../include/assimp )
if(NOT ANDROID AND ASSIMP_ANDROID_JNIIOSYSTEM)
+1
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@@ -78,6 +78,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/Profiler.h>
#include <assimp/commonMetaData.h>
#include <exception>
#include <set>
#include <memory>
#include <cctype>
+1
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@@ -44,6 +44,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef INCLUDED_AI_IMPORTER_H
#define INCLUDED_AI_IMPORTER_H
#include <exception>
#include <map>
#include <vector>
#include <string>
@@ -844,7 +844,8 @@ void ValidateDSProcess::Validate(const aiAnimation *pAnimation,
Validate(&pMeshMorphAnim->mName);
if (!pMeshMorphAnim->mNumKeys) {
ReportError("Empty mesh morph animation channel");
ReportWarning("Empty mesh morph animation channel");
return;
}
// otherwise check whether one of the keys exceeds the total duration of the animation