X3D importer: Fixed handling of inlined files

This commit is contained in:
Patrick Dähne
2017-06-22 16:29:26 +02:00
parent 840ed9dd34
commit 6118f77d3b
3 changed files with 8 additions and 5 deletions

View File

@@ -89,12 +89,13 @@ void X3DImporter::ParseNode_Networking_Inline()
if(load && (url.size() > 0))
{
DefaultIOSystem io_handler;
std::string full_path;
full_path = mFileDir + "/" + url.front();
full_path = mpIOHandler->CurrentDirectory() + "/" + url.front();
// Attribute "url" can contain list of strings. But we need only one - first.
ParseFile(full_path, &io_handler);
mpIOHandler->PushDirectory(DefaultIOSystem::absolutePath(full_path));
ParseFile(full_path, mpIOHandler);
mpIOHandler->PopDirectory();
}
// check for X3DMetadataObject childs.