Export extensions

This commit is contained in:
Daniel Hritzkiv
2017-09-01 17:56:30 -04:00
parent d277995a97
commit 63ef19d9ad
3 changed files with 0 additions and 26 deletions

View File

@@ -107,10 +107,6 @@ glTF2Exporter::glTF2Exporter(const char* filename, IOSystem* pIOSystem, const ai
ExportMetadata();
if (mScene->mRootNode) {
ExportExtensions(mScene->mRootNode);
}
ExportMaterials();
if (mScene->mRootNode) {
@@ -789,20 +785,6 @@ void glTF2Exporter::ExportMetadata()
asset.generator = buffer;
}
void glTF2Exporter::ExportExtensions(const aiNode* n)
{
aiMetadata* mMetaData = n->mMetaData;
if (mMetaData != nullptr) {
bool pbrSpecularGlossiness;
if (mMetaData->Get("extensionsUsed.pbrSpecularGlossiness", pbrSpecularGlossiness)) {
mAsset->extensionsUsed.KHR_materials_pbrSpecularGlossiness = pbrSpecularGlossiness;
}
}
}
inline void ExtractAnimationData(Asset& mAsset, std::string& animId, Ref<Animation>& animRef, Ref<Buffer>& buffer, const aiNodeAnim* nodeChannel, float ticksPerSecond)
{
// Loop over the data and check to see if it exactly matches an existing buffer.