# fix dxf face order (and the normals, respectively).
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@909 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
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@@ -188,8 +188,8 @@ void DXFImporter::InternReadFile( const std::string& pFile,
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ConvertMeshes(pScene,output);
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// flip winding order to be ccw
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FlipWindingOrderProcess flipper;
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flipper.Execute(pScene);
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//FlipWindingOrderProcess flipper;
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//flipper.Execute(pScene);
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// --- everything destructs automatically ---
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}
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