ObjImporter: Use unique_ptr
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@@ -317,7 +317,7 @@ aiMesh *ObjFileImporter::createTopology( const ObjFile::Model* pModel, const Obj
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return NULL;
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}
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aiMesh* pMesh = new aiMesh;
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std::unique_ptr<aiMesh> pMesh(new aiMesh);
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if( !pObjMesh->m_name.empty() ) {
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pMesh->mName.Set( pObjMesh->m_name );
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}
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@@ -382,9 +382,9 @@ aiMesh *ObjFileImporter::createTopology( const ObjFile::Model* pModel, const Obj
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}
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// Create mesh vertices
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createVertexArray(pModel, pData, meshIndex, pMesh, uiIdxCount);
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createVertexArray(pModel, pData, meshIndex, pMesh.get(), uiIdxCount);
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return pMesh;
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return pMesh.release();
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}
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// ------------------------------------------------------------------------------------------------
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