TerragenLoader: Remove unused variable
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@@ -141,9 +141,6 @@ void TerragenImporter::InternReadFile( const std::string& pFile,
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throw DeadlyImportError( "TER: Magic string \'TERRAIN\' not found" );
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unsigned int x = 0,y = 0,mode = 0;
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float rad = 6370.f;
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(void)rad;
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aiNode* root = pScene->mRootNode = new aiNode();
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root->mName.Set("<TERRAGEN.TERRAIN>");
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@@ -187,7 +184,7 @@ void TerragenImporter::InternReadFile( const std::string& pFile,
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// mapping == 1: earth radius
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else if (!::strncmp(head,AI_TERR_CHUNK_CRAD,4))
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{
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rad = reader.GetF4();
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reader.GetF4();
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}
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// mapping mode
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else if (!::strncmp(head,AI_TERR_CHUNK_CRVM,4))
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